The ground is water that froze. Everything you land on is floating, and some of what is hunting you is underneath it.
There is no ground. The map is pack ice on open water: floes you can land on, leads you cannot, and a thickness that decides both. A base stands on a floe. Fuel is on that floe. Cross to the next one or do not go.
Two thumbs fly it. The left one is the stick, the right is a ring of weapons — cannon, rockets, anti-tank missiles, Stingers, flares. Lock a target by hand, or let auto-lock hold the nearest threat while you concentrate on staying alive.
And the sea is not empty. Patrol boats work the leads, supply groups cross the theatre, and a submarine surfaces where it likes — including straight up through a floe you had decided was solid ground.
Nine missions, and no two are the same shape. A training flight comes first.
A night insertion onto their helicopter base: SAMs on the outer arc, guns over the pads, and six men on your wings. A firefight is a failed insertion however it ends.
Most sorties give you a wingman or two, flying what you fly. They call their engagements, break for missiles, run out of rockets and say so, come home on fumes and land beside you to rearm. Their fuel and their armour are on your screen because you will spend them.
Nothing you fire can hurt them, and nothing they fire can hurt you. Fly into one and you will both bounce off, which is the only fair way to do formation on a touchscreen.
Four to fly for nothing. One that is not for sale at any price.
| Airframe | Role | Access |
|---|---|---|
| AH-64 Apache | Attack · rolls | FREE |
| T-129 ATAK | Attack · rolls | FREE |
| Mi-24 Hind | Gunship · carries troops | FREE |
| Mi-28 Havoc | Attack · rolls | FREE |
| RAH-66 Comanche | Stealth · rolls | |
| Ka-52 Alligator | Coaxial · rolls | |
| AH-1W Cobra | Attack | |
| UH-60M Black Hawk | Utility · lift · troops | |
| AH-6 Little Bird | Light · rolls | |
| Hava Börü | Original design | EARNED |
Every one of them wears arctic paint, and the glass is yours to choose. The Hava Börü is the one aircraft the purchase does not open: it is what you are given for finishing the campaign, and staying unbuyable is the point of it.